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What is this ?
S.A.M is my first narrative game in which me and my classmates worked directly in a group with the game artists to make this project.

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My major contribution
In this project, I was mostly the link between the Game Artist and the Game Designer doing the in-between and explaining the ideas.
I was the one who intervened when the work of the Game Artist did not fit with the emotion that the player should feel through his journey in the universe of S.A.M.

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